Model of chandelier, 3 photos of light and detailed drawing.





Evaluation

For this project i started thinking i wanted to create a mixed piece of a 2D element and a 3D element. But through conversations with tutors i saw that i was attempting two projects and i wouldn't end up with a strong enough piece. I then set out to produce a 3D piece that was biased around a human skull x-ray. I was looking at the multiple layers and how that putting them together still showed the full skull. in my previous project i had produced a range of chairs and this is where i started my next part of my research. I went on to developing this into a layered chair that i was planning to make out of acrylic sheeting and would be situated in a bar so it could be lit from below. The idea of my piece having to be a chair/ stool  was put into question and i had a major break threw and developed my designs to be a chandelier. The visual affect was very similar but it meant i could play with light far more and create my piece on a larger scale. I then worked on ironing out all the issues with the skull designs them selves  to the point of being ready for production.
Throughout this project i have found that the development of the piece has only furthered the chandelier in the way it works and in the way it looks. I would have liked to have spent more time developing the light aspect of the piece for this project but my time was taken up by necessary major development in the ideas part of my piece. I will be continuing this project for my final module, where i will be finishing off development with my lighting as well as how each skull is attached to the ceiling board and ho everything connects together plus electronics and producing all the skull layers.
If i were to produce this project again i would have thought threw how the chandelier works with the light more so i could design my piece around the light more. Also i would look into alternatives to the skull and how a variety of other imagery could change the feel of the piece.

Display model

This i a card cut copy of my full set of skull slices with all the changes needed to be ready for larger production.

laser cuting

It has taken many weeks of drawing out my skull designs and then converting that to a digital format. From the digital version i have been able to produce wide range of models that have lead me to many many changes to the designs to get a finished working selection of skull designs. 

With this larger copy i have come up with a variety of problems with the material and discovered that it is not the correct size it needs to be and has shown me that i need to scale up to fit a bar.
Here i have used a black light as i know in some night clubs there are black lights. But it does not produce the room lighting quality, doesn't create shadow well and you cannot see the clear acrylic well.
 The light being used is a direct spot light which highlights the acrylic but is too powerful for shadows.
 This is using two light sources again but spread out further which lights up the space whilst creating shadow.
 The light is directly above the piece to see how the light would pass threw the acrylic and highlight each line.

test lighting

I have been looking though my research and playing around with lighting techniques, the first is with a light box which give the most simular effect as from a x-ray light board. 
 The second is a singular light source but with a yellow light bulb that i would change.
 The third has two light sources and creates a strong shadow that is something that i want to keep.


clear acrylic model




A basic example of a bar with my skull chandelier in it to get a better look at what it will look like.

forms of lighting

 Ambient lighting/ Down lighting

                   Uplighting                                                                                                  

      Spot lighting/ Candle lighting

 Task lighting/ Occasional Lighting



Light bulbs

I have been looking at a variety of light bulbs as i need to start considering how my chandelier is going to be lit. I want to try and stick with a clinical feel so i want to use a white producing light source.